Speakers
Head of Engineering Practice, Creative Assembly
Guy Davidson (he/him) is the Head of Engineering Practice at Creative Assembly, one of the UK's oldest and largest game development studios.Guy started writing games over 40 years ago and has spent the last 24 of them at Creative Assembly. He is the co-author of Beautiful C++: 30...
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MSc Student, University of Victoria
Nicolas is a master's student at the University of Victoria, where he searches for solutions to the game industry's real-time rendering problems at the intersection of software and hardware. In the past, Nicolas has worked at Electronic Arts, and in Intel's Visual and Parallel Computing...
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Lead Engineer, Wargaming Seattle
I make games.
Distinguished Engineer, VP, Codeplay
Michael Wong is Distinguished Engineer/VP of R&D at Codeplay Software. He is a current Director and VP of ISOCPP , and a senior member of the C++ Standards Committee with more then 15 years of experience. He chairs the WG21 SG5 Transactional Memory and SG14 Games Development/Low Latency/Financials...
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