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Wednesday, September 21 • 10:30am - 12:00pm
Rich Code For Tiny Machines: A Simple Commodore 64 Game In C++17

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The Commodore 64 was released in 1982 and is the best selling computer model of all time. At 34 years old, even the most simple embedded processor today outperforms it. Join me on an exploration of how C++17 techniques can be utilized to write expressive, high performance, high level code for simple computers. Together we will create a game for this aging system.

You'll leave the talk with a better understanding of what your compiler is capable of and be able to apply these ideas to create better code on modern systems

Speakers
avatar for Jason Turner

Jason Turner

Owner, Jason Turner
Jason is host of the YouTube channel C++Weekly, co-host emeritus of the podcast CppCast, author of C++ Best Practices, and author of the first casual puzzle books designed to teach C++ fundamentals while having fun!


Wednesday September 21, 2016 10:30am - 12:00pm PDT
Bowie Hall (1st Floor Hall) Meydenbauer Center