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Pascal Drolet
Ubisoft Divertissements Inc
Architect Technique
Montreal, Canada Area
I'm a senior Software Engineer/Architect at Ubisoft.
Saturday
, September 17
9:00am PDT
Modernizing Your C++: Part I
Grimmie (Room 407)
Michael Caisse
Sunday
, September 18
9:00am PDT
Modernizing Your C++: Part II
Grimmie (Room 407)
Michael Caisse
Monday
, September 19
9:00am PDT
Keynote: The Evolution of C++: Past, Present, and Future
Bowie Hall (1st Floor Hall)
Bjarne Stroustrup
2:00pm PDT
C++17 in Breadth (part 1 of 2)
Bowie Hall (1st Floor Hall)
Alisdair Meredith
3:15pm PDT
Parallelism in Modern C++
Prince Theater (2nd Floor)
Hartmut Kaiser
4:45pm PDT
The C++17 Parallel Algorithms Library and Beyond
Prince Theater (2nd Floor)
Bryce Adelstein Lelbach
Tuesday
, September 20
9:00am PDT
SPMD Programming Using C++ and ISPC
Frey (Room 406)
Nicolas Guillemot
2:00pm PDT
C++ Coroutines: Under the covers
Prince Theater (2nd Floor)
Gor Nishanov
3:15pm PDT
Putting Coroutines to Work with the Windows Runtime
Frey (Room 406)
Kenny Kerr • James McNellis
3:45pm PDT
The strange details of std::string at Facebook
Prince Theater (2nd Floor)
Nicholas Ormrod
4:45pm PDT
Game engine using STD C++ 11
Kantner (Room 403)
Jason Jurecka
The speed of concurrency (is lock-free faster?)
Bowie Hall (1st Floor Hall)
Fedor Pikus
Wednesday
, September 21
9:00am PDT
The Blaze High Performance Math Library
White (Room 407)
Klaus Iglberger
10:30am PDT
Rich Code For Tiny Machines: A Simple Commodore 64 Game In C++17
Bowie Hall (1st Floor Hall)
Jason Turner
2:00pm PDT
STL Algorithms - why you should use them, and how to write your own
Bowie Hall (1st Floor Hall)
Marshall Clow
3:15pm PDT
Rainbow Six Siege: Quest for Performance
Vanity (Room 404)
Nicolas Fleury
4:45pm PDT
C++14 Reflections Without Macros, Markup nor External Tooling: metaprogramming tricks for POD types
Bowie Hall (1st Floor Hall)
Antony Polukhin
Elegant Asynchronous Code
Vanity (Room 404)
Nat Goodspeed
Thursday
, September 22
9:00am PDT
The MAME (Multi-Arcade Machine Emulator) story: From C to Modern C++
White (Room 407)
Miodrag Milanović
10:30am PDT
Keynote: Developing Blockchain Software
Bowie Hall (1st Floor Hall)
David Schwartz
2:00pm PDT
Channels - An alternative to callbacks and futures
Vanity (Room 404)
John Bandela
No Sane Compiler Would Optimize Atomics
Prince Theater (2nd Floor)
JF Bastien
3:15pm PDT
There and Back Again: An Incremental C++ Modules Design
Prince Theater (2nd Floor)
Richard Smith
4:45pm PDT
Variadic expansion in examples
Bowie Hall (1st Floor Hall)
Michał Dominiak
Friday
, September 23
9:00am PDT
C++ Modules: The State of The Union
Bowie Hall (1st Floor Hall)
Gabriel Dos Reis
10:30am PDT
Lifetime Safety... By Default: Making Code Leak-Free by Construction
Bowie Hall (1st Floor Hall)
Herb Sutter
12:30pm PDT
CppCon 2017 Planning Committee Work Session
Room 303
Jon Kalb
2:00pm PDT
Implementing The C++ Standard Library
Bowie Hall (1st Floor Hall)
Bryce Adelstein Lelbach • Walter E Brown • Marshall Clow • Eric Fiselier • Howard Hinnant • Stephan T. Lavavej • Alisdair Meredith • Anthony Williams • Michael Wong
Timezone
CppCon 2016
America/Los Angeles
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CppCon 2016
Sep 17
-
23, 2016
Saturday
, September 17
Sunday
, September 18
Monday
, September 19
Tuesday
, September 20
Wednesday
, September 21
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, September 22
Friday
, September 23
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Bellevue, WA, United States
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Bowie Hall (1st Floor Hall)
Frey (Room 406)
Grimmie (Room 407)
Haggard (Room 408)
Kantner (Room 403)
Prince Theater (2nd Floor)
Robinson (Room 409)
Room 303
Tavern Hall
Vanity (Room 404)
White (Room 407)
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